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Версия от 04:00, 7 апреля 2015

Equipment can be found in magic and rare rarities, being imbued with special modifications that grant passive buffs to their wielder. These modifications are added with affixes, sorted into prefixes and suffixes. A magic item may have up to one prefix and one suffix, while a rare may have up to three of each. Unique items have custom modifications and do not have affixes.

The name of a magic item contains the prefix and suffix modifications applied to it. For example, a Long Bow with the "Frosted" prefix and the "of Impact" suffix would be named "Frosted Long Bow of Impact". Rare items have their names randomly generated from a list of rare names and do not follow this system.

Magic items can only have a prefix and suffix, so if they are already named X Item of Y, you can't use Orbs of Augmentation on them. Exalted Orbs can be used on rare items with fewer than six affixes.

All affixes have a level associated with them, and will only appear on items with an item level greater than or equal to the modifier's level.

Information taken from the Path of Exile website. Note that item limitations were observed in game and by searching poe.xyz.is, so there may be errors.

Modifier Explanations

Local modifiers only affect the item they appear on, for instance the "Vicious" mod (Local Physical Damage +% 90–109) This modifier on a sword will only affect the weapon's base damage. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage added from other items like rings. "Local" is found on weapons and armour, but "global" appears on all items.

A modifier will increase the required level of an item to 80% of the modifier's level if that value is greater than the level requirement for the base item.

Prefixes

Armour

Limited to relevant helmets, gloves, boots, body armours and amulets.

Prefix Level Base Physical Damage Reduction Rating Local Physical Damage Reduction Rating +% Local Base Physical Damage Reduction Rating Physical Damage Reduction Rating +%
Lacquered 1 3–10

Н/Д

3–10

Н/Д

Reinforced 2

Н/Д

Н/Д

Н/Д

2–4
Reinforced 3

Н/Д

11–28

Н/Д

Н/Д

Layered 17

Н/Д

29–46

Н/Д

Н/Д

Layered 18

Н/Д

Н/Д

Н/Д

5-7
Studded 18 11–35

Н/Д

11-35

Н/Д

Lobstered 29

Н/Д

47–64

Н/Д

Н/Д

Lobstered 30

Н/Д

Н/Д

Н/Д

8–10
Ribbed 30 36–60

Н/Д

36–60

Н/Д

Buttressed 42

Н/Д

65–82

Н/Д

11–13
Fortified 44 61–138

Н/Д

Н/Д

Н/Д

Fortified 46

Н/Д

Н/Д

61–138

Н/Д

Thickened 56

Н/Д

Н/Д

Н/Д

14–16
Plated 57 139-322

Н/Д

Н/Д

Н/Д

Plated 59

Н/Д

Н/Д

139-322

Н/Д

Thickened 60

Н/Д

83–100

Н/Д

Н/Д

Solid 70

Н/Д

Н/Д

Н/Д

17–19
Carapaced 71 323-400

Н/Д

Н/Д

Н/Д

Girded 72

Н/Д

101-120

Н/Д

Н/Д

Carapaced 73

Н/Д

Н/Д

323-400

Н/Д

Impregnable 77

Н/Д

Н/Д

Н/Д

20-22

Armour and Stun Recovery

Limited to relevant helmets, gloves, boots, and body armours.

Prefix Level Local Armour Base Stun Recovery
Beetle's 1 6–14% 6–7%
Crab's 17 15–23% 8–9%
Armadillo's 29 24–32% 10–11%
Rhino's 42 33–41% 12–13%
Elephant's 60 42–50% 14–15%
Mammoth's 78 51-56% 16-17%

Base Damage

Global Damage

Can appear on all items except body armours.

Fire

Prefix Level Minimum Added Fire Damage Maximum Added Fire Damage
Heated 1 1 2
Smouldering 12 3–5 7–8
Smoking 20 5–7 11–13
Burning 28 7–10 15-18
Flaming 35 9-12 19-22
Scorching 44 11–15 23–27
Incinerating 52 13–18 27–31
Blasting 64 16–22 32–38
Cremating 76 19–25 39–45

Cold

Prefix Level Minimum Added Cold Damage Maximum Added Cold Damage
Frosted 2 1 2
Chilled 13 3–4 7–8
Icy 21 5–7 11–12
Frigid 29 6–9 13–16
Freezing 36 8-11 16-19
Frozen 45 10–13 20–24
Glaciated 53 12–16 24–28
Polar 65 14–19 29–34
Entombing 77 17–22 34–40

Lightning

Prefix Level Minimum Added Lightning Damage Maximum Added Lightning Damage
Humming 3 5
Buzzing 13 1 14–15
Snapping 22 1-2 22-23
Crackling 28 1-2 27–28
Sparking 35 1-3 33-34
Arcing 44 1-4 40-43
Shocking 52 2-5 47-50
Discharging 64 3-6 57-61
Electrocuting 76 3-7 68-72

Physical

Prefix Level Minimum Added Physical Damage Maximum Added Physical Damage
Glinting 5 1 2
Burnished 13 2–3 4–5
Polished 19 3–4 6–7
Honed 28 4–6 9–10
Gleaming 35 5–7 11–12
Annealed 44 6–9 13–15
Razor Sharp 52 7–10 15–18
Tempered 64 9–12 19–22
Flaring 76 11–15 22–26

Local One Handed Weapon Damage

Fire

Prefix Level Local Minimum Added Fire Damage Local Maximum Added Fire Damage
Heated 1 1–2 3–4
Smoldering 11 5–7 11–13
Smoking 18 8–11 17–20
Burning 26 11–15 23–27
Flaming 33 14–19 29–34
Scorching 42 18–24 36–42
Incinerating 51 21–29 43–50
Blasting 62 26–34 52–61
Cremating 74 30–41 62–72

Cold

Prefix Level Local Minimum Added Cold Damage Local Maximum Added Cold Damage
Frosted 2 2 4
Chilled 12 5–7 10–12
Icy 19 7–10 21–25
Frigid 27 10–14 21–25
Freezing 34 12–17 26–30
Frozen 43 16–21 32–38
Glaciated 52 19–25 39–45
Polar 63 23–31 46–54
Entombing 75 27–36 55–64

Lightning

Prefix Level Local Minimum Added Lightning Damage Local Maximum Added Lightning Damage
Humming 3 1 9-10
Buzzing 13 1–2 23–25
Snapping 19 1-3 31-33
Crackling 31 2–5 48–51
Sparking 34 2-5 52-56
Arcing 42 3-6 63-67
Shocking 51 3-8 76-81
Discharging 63 5-10 93-98
Electrocuting 74 5-11 108-115

Physical

Prefix Level Local Minimum Physical Damage Local Maximum Physical Damage
Glinting 2 1 2–3
Burnished 13 4–5 8–9
Polished 21 6–8 12–14
Honed 29 7–10 15–18
Gleaming 36 9–12 19–22
Annealed 46 12–16 24–28
Razor Sharp 54 13–18 27–32
Tempered 65 16–22 33–38
Flaring 77 19–25 38–45

Local Bow and Two Handed Weapon Damage

Fire

Prefix Level Local Minimum Added Fire Damage Local Maximum Added Fire Damage
Heated 1 2–3 5–6
Smoldering 11 8–11 17–20
Smoking 18 12–17 26–30
Burning 26 17–23 35–41
Flaming 33 21–29 44–51
Scorching 42 27–36 54–64
Incinerating 51 32–43 65–76
Blasting 62 39–52 79–92
Cremating 74 46–62 93–109

Cold

Prefix Level Local Minimum Added Cold Damage Local Maximum Added Cold Damage
Frosted 2 2-4 6-7
Chilled 12 8-10 16–19
Icy 19 11–15 23–27
Frigid 27 16–21 32–37
Freezing 34 19–26 39–46
Frozen 43 24–32 49–57
Glaciated 52 29–39 58–68
Polar 63 35–46 70–81
Entombing 75 41–55 82–96

Lightning

Prefix Level Local Minimum Added Lightning Damage Local Maximum Added Lightning Damage
Humming 3 14-15
Buzzing 13 1–3 35–37
Snapping 19 2-5 47-50
Crackling 31 3–7 73–77
Sparking 34 3-8 79-83
Arcing 42 5-10 96-101
Shocking 51 6-12 115-121
Discharging 63 7-15 140-148
Electrocuting 74 8-17 163-172

Physical

Prefix Level Local Minimum Physical Damage Local Maximum Physical Damage
Glinting 2 2 4-5
Burnished 13 6–8 12–14
Polished 21 9–12 18–21
Honed 29 11–15 23–27
Gleaming 36 14–19 28–33
Annealed 46 18–24 36–42
Razor Sharp 54 20–27 41–48
Tempered 65 24–33 49–57
Flaring 77 29–38 58–68

Damage Return

Limited to belts, helmets, gloves, boots, and body armours.

Prefix Level Physical Damage To Return To Melee Attacker
Thorny 1 1–4
Spiny 10 5–10
Barbed 20 11–24
Jagged 35 25–50

Damage Scaling

Appears only on weapons.

Prefix Level Local Physical %+
Heavy 1 20–49
Serrated 11 50–69
Wicked 23 70–89
Vicious 35 90–109
Bloodthirsty 46 110–129
Cruel 60 130–149
Tyrannical 73 150–169

Damage Scaling and Accuracy

Appears only on weapons.

Prefix Level Local Physical Damage +% Local Accuracy Rating
Squire's 1 10–24 3–7
Journeyman's 11 25–34 8–30
Reaver's 23 35–44 31–50
Mercenary's 35 45–54 51–64
Champion's 46 55–64 65–82
Conqueror's 60 65–74 83–99
Emperor's 73 75–80 100-135

Energy Shield

Limited to relevant helmets, gloves, boots, and body armours.

Prefix Level Base Maximum Energy Shield Local Energy Shield Local Energy Shield +% Maximum Energy Shield +%
Shining 3 1–3 3–5 - -
Protective 3 - - 11–28 2–4
Glimmering 11 4–8 6–8 - -
Glittering 17 9–12 9–12 - -
Strong-Willed 18 - - 29–46 5–7
Glowing 23 13–15 13–15 - -
Radiating 29 16–19 16–19 - -
Resolute 30 - - 47–64 8–10
Pulsing 35 20–22 20–29 - -
Seething 42 23–26 - - -
Fearless 42 - - - 11–13
Seething 43 - 30–48 - -
Fearless 44 - - 65–82 -
Blazing 50 27–31 - - -
Blazing 51 - 49–72 - -
Dauntless 56 - - - 14–16
Scintillating 59 32–37 - - -
Scintillating 60 - 73–106 - -
Dauntless 60 - - 83–100 -
Incandescent 68 38–43 - - -
Incandescent 69 - 107–135 - -
Indomitable 70 - - - 17–19
Unconquerable 72 - - 101–120 -
Resplendent 74 44–47 - - -
Resplendent 75 - 136–145 - -
Unassailable 77 - - - 20–22

Energy Shield and Stun Recovery

Limited to relevant helmets, gloves, boots, and body armours.

Prefix Level Local Energy Shield +% Base Stun Recovery +%
Pixie's 3 6–14 6–7
Gremlin's 18 15–23 8–9
Boggart's 30 24–32 10–11
Naga's 44 33–41 12–13
Djinn's 60 42–50 14–15
Seraphim's 78 51–56 16–17

Evasion

Limited to relevant helmets, gloves, boots, and body armours.

Prefix Level Base Evasion Rating Evasion Rating +% Local Base Evasion Rating Local Evasion Rating +%
Agile 1 3–10 2–4 3–10 -
Shade's 3 - - - 11–28
Dancer's 18 11–35 5–7 11–35 -
Ghost's 19 - - - 29–46
Acrobat's 29 36–60 8–10 36–60 -
Spectre's 30 - - - 47–64
Fleet 42 61–80 11–13 61–138 -
Wraith's 44 - - - 65–82
Blurred 56 - 14–16 139–322 -
Blurred 58 81–120 - - -
Phantasm's 60 - - - 83–100
Phased 70 - 17–19 323–400 -
Phased 72 121–150 - - -
Nightmare's 72 - - - 101–120
Nightmare's 77 - 20–22 - -

Evasion and Stun Recovery

Limited to relevant helmets, gloves, boots, and body armours.

Prefix Level Local Evasion Rating +% Base Stun Recovery +%
Mosquito's 2 6–14 6–7
Moth's 19 15–23 8–9
Butterfly's 30 24–32 10–11
Wasp's 44 33–41 12–13
Dragonfly's 60 42–50 14–15
Hummingbird's 78 51-56 16-17

Flask

Prefix Level Stat Value
Perpetual 3 % Increased Charge Recovery 20–40
Ample 2 Local Extra Max Charges 10–20
Saturated 1 Local Flask Amount To Recover +%
Local Flask Recovery Speed +%
50
-33
Cautious 6 Local Flask Amount To Recover When Below Threshold +%
Local Flask Life % Threshold For Increased Recovery
100
35
Sapping 13 Local Flask Life To Recover +%
Local Flask Removes % Of Life Recovery From Mana On Use
60
10
Caustic 11 Local Flask Mana To Recover +%
Local Flask Removes % Of Mana Recovery From Life On Use
60
15
Panicked 9 Local Flask Recover Instantly When Life Below %
Local Flask Amount To Recover +%
35
-25
Seething 7 Local Flask Recovers Instantly
Local Flask Amount To Recover +%
1
-66
Bubbling 3 Local Flask Recovery Amount % To Recover Instantly
Local Flask Amount To Recover +%
Local Flask Recovery Speed +%
50
-50
135
Catalysed 1 Local Flask Recovery Speed +% 50
Surgeon's 8 Local Recharge On Crit 1
Avenger's 12 Local Recharge On Take Crit 3

Flask Effects

Can only be found on belts.

Prefix Level Flask Life Recovery Rate +% Flask Mana Recovery Rate +%
Recovering 5 10–20
Inspiring 5 10–20

Gem Level

Bow effects only appear on bows. Melee effects only appear on melee weapons. Minion effects only appear on helmets. Elemental effects and "Paragon's" are limited to weapons.

Prefix Level Stats Values
Fletcher's 9 Local Socketed Bow Gem Level + 1
Sharpshooter's 64 Local Socketed Bow Gem Level + 2
Frost Weaver's 2 Local Socketed Cold Gem Level + 1
Winterbringer's 55 Local Socketed Cold Gem Level + 2
Flame Spinner's 2 Local Socketed Fire Gem Level + 1
Lava Caller's 55 Local Socketed Fire Gem Level + 2
Paragon's 50 Local Socketed Gem Level + 1
Thunder Lord's 2 Local Socketed Lightning Gem Level + 1
Tempest King's 55 Local Socketed Lightning Gem Level + 2
Combatant's 8 Local Socketed Melee Gem Level + 1
Weaponmaster's 63 Local Socketed Melee Gem Level + 2
Reanimator's 14 Local Socketed Minion Gem Level + 1
Summoner's 65 Local Socketed Minion Gem Level + 2

Hybrid Defences

Limited to relevant helmets, gloves, boots, and body armours.

Prefix Level Local Armour & Energy Shield +% Local Armour & Evasion +% Local Evasion & Energy Shield +%
Infixed 3 11–28 - -
Scrapper's 3 - 11–28 -
Shadowy 3 - - 11–28
Ingrained 19 29–46 - -
Brawler's 19 - 29–46 -
Ethereal 19 - - 29–46
Instilled 30 47–64 - -
Fencer's 30 - 47–64 -
Unworldly 30 - - 47–64
Infused 44 65–82 - -
Gladiator's 44 - 65–82 -
Ephemeral 44 - - 65–82
Inculcated 60 83–100 - -
Duelist's 60 - 83–100 -
Evenescent 60 - - 83–100
Interpolated 72 101–120 - -
Hero's 72 - 101–120 -
Unreal 72 - - 101–120

Hybrid Defences and Stun Recovery

Limited to relevant helmets, gloves, boots, and body armours.

Prefix Level Local Armour And Energy Shield +% Local Armour And Evasion +% Local Evasion And Energy Shield +% Base Stun Recovery +%
Pixie's 2 6–14 - - 6–7
Beetle's 2 - 6–14 - 6–7
Mosquito's 2 - - 6–14 6–7
Gremlin's 19 15–23 - - 8–9
Crab's 19 - 15–23 - 8–9
Moth's 19 - - 15–23 8–9
Boggart's 30 24–32 - - 10–11
Armadillo's 30 - 24–32 - 10–11
Butterfly's 30 - - 24–32 10–11
Naga's 44 33–41 - - 12–13
Rhino's 44 - 33–41 - 12–13
Wasp's 44 - - 33–41 12–13
Djinn's 60 42–50 - - 14–15
Elephant's 60 - 42–50 - 14–15
Dragonfly's 60 - - 42–50 14–15
Seraphim's 78 51–56 - - 16–17
Mammoth's 78 - 51–56 - 16–17
Hummingbird's 78 - - 51–56 16–17

Item Acquisition

Can appear on any item except body armour and weapons. There are also suffixes that give rarity.

Prefix Level Base Item Found Rarity +%
Magpie's 20 8–12
Pirate's 39 13–18
Dragon's 62 19–24

Life

Can appear on any item.

Prefix Level Base Maximum Life
Healthy 1 10–19
Sanguine 11 20–29
Stalwart 18 30–39
Stout 24 40–49
Robust 30 50–59
Rotund 36 60–69
Virile 44 70–79
Athlete's 54 80–89
Fecund 64 90–99
Vigorous 73 100–109

Life Leech

Can appear on weapons, rings, amulets, and gloves.

Prefix Level Life Leech From Physical Attack Damage %
Remora's 9 1–2
Lamprey's 25 3–4
Vampire's 72 5–6

Mana

Can appear on any item except belts.

Prefix Level Base Maximum Mana
Beryl 1 15–19
Cobalt 11 20–24
Azure 17 25–29
Sapphire 23 30–34
Cerulean 29 35–39
Aqua 35 40–44
Opalescent 42 45–49
Gentian 51 50–54
Chalybeous 60 55–59
Mazarine 69 60–64
Blue 75 65–68

Mana Leech

Can appear on weapons, rings, amulets, and gloves.

Prefix Level Mana Leech From Physical Attack Damage %
Thirsty 9 1-2
Parched 74 3-4

Movement Velocity

Appears only on boots.

Prefix Level Base Movement Velocity +%
Runner's 1 10
Sprinter's 15 15
Stallion's 30 20
Gazelle's 40 25
Cheetah's 55 30

Spell Damage

Can appear on amulets.

Prefix Level Spell Damage +%
Chanter's 5 3–7
Mage's 20 8–12
Sorceror's 38 13–17
Thaumaturgist's 56 18–22
Wizard's 76 23–26

One Handed Spell Damage

Limited to sceptres, wands, and daggers.

Prefix Level Spell Damage +%
Apprentice's 2 10–19
Adept's 11 20–29
Scholar's 23 30–39
Professor's 35 40–49
Occultist's 46 50–59
Incanter's 58 60–69
Glyphic 79 70–74

One Handed Spell Damage and Mana

Limited to sceptres, wands, and daggers.

Prefix Level Spell Damage +% Base Maximum Mana
Caster's 2 5–9 8–10
Magician's 11 10–14 11–13
Wizard's 23 15–19 14–16
Warlock's 35 20–24 17–19
Mage's 46 25–29 20–22
Archmage's 58 30–34 23–25

Staff Spell Damage

Prefix Level Spell Damage +%
Apprentice's 2 15–29
Adept's 11 30–44
Scholar's 23 45–59
Professor's 35 60–74
Occultist's 46 75–89
Incanter's 58 90–104
Glyphic 79 105–110

Staff Spell Damage and Mana

Prefix Level Spell Damage +% Base Maximum Mana
Caster's 2 8-14 8–10
Magician's 11 15–22 11–13
Wizard's 23 23-29 14–16
Warlock's 35 30-37 17–19
Mage's 46 38-44 20–22
Archmage's 58 45–50 23–25

Weapon Elemental Damage

Can appear on any item except body armours.

Prefix Level Weapon Elemental Damage +%
Catalyzing 4 5–10
Infusing 15 11–20
Empowering 30 21–30
Unleashed 75 31–36

Suffixes

Accuracy

Appears on all equipment except belts and body armours.

Suffix Level Accuracy Rating Local Accuracy Rating Light Radius +%
of Calm 1 5–15 5–15 -
of Steadiness 12 16–60 16–60 -
of Accuracy 20 61–100 61–100 -
of Precision 26 101–130 101–130 -
of the Sniper 33 131–165 131–165 -
of the Marksman 41 166–200 166–200 -
of the Deadeye 50 201–250 201–250 -
of the Ranger 63 251–320 251–320 -
of the Assassin 76 321–400 321–400 -
of Shining 8 10-20 5
of Light 15 21-40 10
of Radiance 30 5-10% 15

Attack Speed

Use local attack speed for weapons and global attack speed for other items. Does not appear on belts.

Suffix Level Global Attack Speed +% Local Attack Speed +%
of Skill 1 5–7 6–9
of Ease 11 8–10 5–10
of Mastery 22 11–13 11–13
of Renown 30 - 14–16
of Acclaim 37 - 17–19
of Fame 45 - 20–22
of Infamy 60 - 23–25
of Grandmastery 76 14–16 -
of Celebration 77 - 26–27

Attribute Increase

Found on all equipment.

Suffix Level Additional All Attributes Additional Dexterity Additional Intelligence Additional Strength
of the Clouds 1 1–4 - - -
of the Mongoose 1 - 8–12 - -
of the Pupil 1 - - 8–12 -
of the Brute 1 - - - 8–12
of the Sky 11 5–8 - - -
of the Lynx 11 - 13–17 - -
of the Student 11 - - 13–17 -
of the Wrestler 11 - - - 13–17
of the Meteor 22 9–12 - - -
of the Fox 22 - 18–22 - -
of the Prodigy 22 - - 18–22 -
of the Bear 22 - - - 18–22
of the Comet 33 13–16 - - -
of the Falcon 33 - 23–27 - -
of the Augur 33 - - 23–27
of the Lion 33 - - - 23–27
of the Heavens 44 17–20 - - -
of the Panther 44 - 28–32 - -
of the Philosopher 44 - - 28–32 -
of the Gorilla 44 - - - 28–32
of the Galaxy 55 21–24 - - -
of the Leopard 55 - 33–37 - -
of the Sage 55 - - 33–37 -
of the Goliath 55 - - - 33–37
of the Universe 66 25–28 - - -
of the Jaguar 66 - 38–42 - -
of the Savant 66 - - 38–42 -
of the Leviathan 66 - - - 38–42
of the Phantasm 74 - 43–50 - -
of the Virtuoso 74 - - 43–50 -
of the Titan 74 - - - 43–50
of the Infinite 77 29–32 - - -

Cast Speed

Can appear on sceptres, wands, staves, rings, and amulets.

Suffix Level Base Cast Speed +%
of Talent 2 5–7
of Nimbleness 15 8–10
of Expertise 30 11–13
of Legerdemain 40 14–16
of Prestidigitation 55 17–19
of Sortilege 72 20–22

Critical Strike

Local critical chance can only appear on weapons. Global critical chance can appear on quivers and amulets. Global critical multiplier can appear on weapons, amulets, or quivers.

Suffix Level Local Critical Strike Chance +% Global Critical Strike Chance +% Global Critical Strike Multiplier +%
of Needling 1 10–14 - -
of Needling 5 - 10–14 -
of Ire 8 - - 10–14
of Stinging 20 15–19 15–19 -
of Anger 21 - - 15–19
of Piercing 30 20–24 20–24 -
of Rage 30 - - 20-24
of Puncturing 44 25–29 25–29 -
of Fury 44 - - 25-29
of Penetrating 58 - 30–34 -
of Penetrating 59 30-34 - -
of Ferocity 59 - - 30–34
of Incision 72 35–38 - -
of Incision 73 - 35–38 -
of Destruction 73 - - 35-38

Spell Critical Strike

Can appear on spirit shields, wands, daggers, sceptres, and staves.

Suffix Level Spell Critical Strike Chance +%
of Menace 11 11–20
of Havoc 21 20–39
of Disaster 28 40–59
of Calamity 41 60–79
of Ruin 59 80–99
of Unmaking 76 100–109

Elemental Damage Scaling

Can appear on rings, amulets, staves, wands, and sceptres. However, only certain affix tiers can appear on certain base item types.

Suffix Level Cold Damage +% Fire Damage +% Lightning Damage +%
of Embers 8 - 3–7 -
of Sparks 10 - - 3–7
of Snow 12 3–7 - -
of Coals 22 - 8–12 -
of Static 23 - - 8–12
of Sleet 24 8–12 - -
of Ice 36 13–17 - -
of Cinders 36 - 13–17 -
of Electricity 36 - - 13–17
of Rime 50 18–22 - -
of Flames 50 - 18–22 -
of Voltage 50 - - 18–22
of Floe 64 23–26 - -
of Immolation 64 - 23–26 -
of Discharge 64 - - 23–26
of Arcing 76 - - 27–30
of Glaciation 76 27–30 - -
of Ashes 76 - 27–30 -

Flask

Flasks cannot be rare, only magic.

Suffix Level Stat Value
of Resistance 1 Resistances +% While Healing 20–30
of Steadiness 1 Stun Recovery +% While Healing 40–60
of Heat 4 Removes Freeze And Chill On Use -
of Adrenaline 5 Movement Speed +% While Healing 20–30
of Iron Skin 6 Armour +% While Healing 60–100
of Dousing 6 Removes Burning On Use -
of Reflexes 8 Evasion +% While Healing 60–100
of Staunching 8 Removes Bleeding On Use -
of Fending 9 Adds Knockback to Melee Attacks While Healing -
of Gluttony 10 Life Leech % While Healing 2
of Animation 10 Minion Heal % On Use 40–60
of Grounding 10 Removes Shock On Use -
of Craving 12 Mana Leech % While Healing 2
of Warding 18? Removes Curses On Use -

Flask Effects

Can be found on belts.

Suffix Level Stat Value
of Refilling 2 Charges Gained +% 10–20
of Sipping 3 Flask Charges Used +% -20 to -10
of Savouring 7 Flask Duration +% 10–20

Item Acquisition

There are also prefixes that give item rarity.

Suffix Level Base Item Found Rarity
of Plunder 3 6–10
of Raiding 30 11–14
of Archaeology 53 15–20
of Excavation 75 21–26

Life Gain on Attack Hit

Can appear on weapons, gloves, rings, and amulets.

Suffix Level Life Gain Per Target
of Rejuvenation 8 2
of Restoration 20 3
of Regrowth 30 4
of Nourishment 40 5

Life Gained on Enemy Death

Can appear on weapons, gloves, rings, and amulets.

Suffix Level Life Gained on Enemy Death
of Success 1 2–4
of Victory 23 5–7
of Triumph 40 8–11

Life Regeneration

Can appear on any item.

Suffix Level Base Life Regeneration Rate Per Second
of the Newt 1 1-2
of the Lizard 18 2-3
of the Starfish 30 3-4
of the Hydra 44 4-5
of the Troll 59 5-6
of the Phoenix 78 6-7

Mana Gained on Enemy Death

Can appear on any item except gloves, boots, and helmets.

Suffix Level Mana Gained on Enemy Death
of Absorption 1 1
of Osmosis 24 2–3
of Consumption 40 4–6

Mana Regeneration

Can appear on rings, amulets, wands, daggers, sceptres, staves, and spirit shields.

Note: The base mana regen rate is 1.75% of maximum mana per second.

Suffix Level Mana Regeneration Rate +%
of Excitement 2 10–19
of Joy 18 20–29
of Elation 29 30–39
of Bliss 42 40–49
of Euphoria 55 50–59
of Nirvana 79 60–69

Projectile Speed

Can appear on bows, wands, and quivers.

Suffix Level Projectile Speed +%
of Darting 14 10–17
of Flight 27 18-25
of Propulsion 41 26-33
of the Zephyr 55 34-41

Reduced Attribute Requirements

Can appear on any item with attribute requirements.

Suffix Level Local Attribute Requirements +%
of the Worthy 36 -18
of the Apt 60 -32

Resistance

Can appear on any item.

Suffix Level Base Cold Damage Resist % Base Fire Damage Resist % Base Lightning Resist % Base Resist All Elements Base Chaos Damage Resistance %
of the Inuit 1 6–11 - - - -
of the Whelpling 1 - 6–11 - - -
of the Cloud 1 - - 6–11 - -
of the Salamander 12 - 12–17 - - -
of the Crystal 12 - - - 3–5 -
of the Squall 13 - - 12–17 - -
of the Seal 14 12–17 - - - -
of the Lost 16 - - - - 5–10
of the Drake 24 - 18–23 - - -
of the Prism 24 - - - 6–8 -
of the Storm 25 - - 18–23 - -
of the Penguin 26 18–23 - - - -
of Banishment 30 - - - - 11–15
of the Kiln 36 - 24–29 - - -
of the Kaleidoscope 36 - - - 9–11 -
of the Thunderhead 37 - - 24–29 - -
of the Yeti 38 24–29 - - - -
of Eviction 44 - - - - 16–20
of the Furnace 48 - 30–35 - - -
of Variegation 48 - - - 12–14 -
of the Tempest 49 - - 30–35 - -
of the Walrus 50 30–35 - - - -
of Expulsion 56 - - - - 21–25
of the Polar Bear 60 36–41 - - - -
of the Volcano 60 - 36–41 - -
of the Maelstrom 60 - - 36–41 - -
of the Rainbow 60 - - - 15–16 -
of Exile 65 - - - - 26–30
of the Lightning 72 - - 42–45 - -
of the Magma 72 - 42–45 - - -
of the Ice 72 42–45 - - - -

Shield Block

Can only appear on shields.

Suffix Level Local Additional Block Chance %
of Intercepting 10 1–3
of Walling 75 4-6

Stun

Can appear on weapons and belts.

Suffix Level Base Stun Duration +% Base Stun Threshold Reduction +%
of Impact 5 11–15 -
of the Pugilist 5 - 5–7
of Dazing 18 16–20 -
of the Brawler 20 - 8–9
of Stunning 30 21–25 -
of the Boxer 30 - 10–11
of Slamming 44 26–30 -
of the Combatant 44 - 12–13
of Staggering 58 31–35 -
of the Gladiator 58 - 14–15

Stun Recovery

Can appear on belts, shields, helmets, gloves, boots, and body armours.

Suffix Level Base Stun Recovery +%
of Thick Skin 1 11–13
of Stone Skin 17 14–16
of Iron Skin 28 17–19
of Steel Skin 42 20–22
of Adamantite Skin 56 23–25
of Corundum Skin 79 26–28

Special affixes

Modifiers like Corrupted and Mirrored don't count towards the maximum of six an item can have.